Phanerozoica
A narrative adventure game made with Twine
Play through a series of three stories set approximately one-hundred years in the future from now, where the human population has expanded throughout nearly every continent of the world to the point where wildlife reserves and other animal sanctuaries have been decimated to accommodate the masses.
A series of islands, hidden from the rest of the world provide refuge for the last animals on Earth.
Life, both ancient and modern exist in relative peace.
However, even the best kept secrets get out eventually and the world will learn of this Eden. One way or another.
Click on the button to download the html file.
Open with Firefox or Google Chrome to play.
Development
This project was my final assignment for my Interactive Storytelling course at Champlain College. We were tasked with creating a interactive story with plenty of options for the player to explore and engage with. I decided to work with Twine since I was familiar with its scripting process and had some previous experience with it.
The kind of story was something I had wanted to write for a long time so I took this chance to actually experiment with it. I love animals of all varieties, but what if they all were gone. Extinct because of human active. How would that feel? This is what I set out to accomplish.
At the same time, I wanted to show that there was some hope in the world. That life continues on, with the help of people more sympathetic. Not only that, life long extinct would also return thanks to advanced technology. This all wrapped together for a narrative that has kinship with stories like Jurassic Park.
So I set out with the goal to create three different stories within the game world. We had around two months to do this, so I was confidant that this was in-scope for me to tackle.
Each story had to be written, scripted in engine, and polished with effects.
The entire narrative and dialogue was created by me, along with the scripting components that made everything connect.
A majority of the art in the game was created by ABelov2014 and Angie Rodrigues.